
NANORES STUDIOS · BETA · 21+
A Digital Nation Built Together
Let's build a new economy within a digital world.
Now: play paid Arcade cabinets. The MMO is free to play, remains in development, and is not available to download yet.
Paid Arcade · developer-set DBONK entry fees
Arcade
Choose a cabinet. Master the challenge.

MMO
Explore the world we are building.

Open UGC
Bring your assets together. Share what you create.

Docs
Find your next step.
Solar Rush and Sugar Rush currently cost 10 DBONK per entry. Review the cabinet's current fee before paying. The MMO alone is free to play.
See how the economy connects →ONE CONNECTED ECONOMY
From a game reward to something useful.
Play supplies resources. People refine, craft and trade. Useful products support the next adventure.
The vision: Arcade rewards connected to MMO production. These recipes exist in the private MMO; the public token connection is not live yet.
Play
Sugar CaneSolar PlasmaGame rewards, under each cabinet’s terms
Refine
Cane concentrateStabilized plasma coreTurn raw resources into ingredients
Craft
Refuge provisionsStabilized energy cell+ gathered willow wood + skilled work
Trade
Supply an expeditionEquip a scouting teamMakers and businesses meet customer needs
Use
Help a player recoverPower a swarm scanThe product is consumed when used
Useful things. Ongoing needs.
Using products creates a reason to make more. A sustainable economy needs useful demand and balanced supply, not endless rewards.
Play · Gather · Refine · Craft · Trade · Provide services
Choose where you contribute. Opportunities depend on demand; sales and earnings are never guaranteed.