DBONK Entry
A developer sets the price of one attempt. A backed player balance pays for each run without a chain transaction every time.
Inspect The Contract18+ Post-Apocalyptic Action RPG Ecosystem
Nanobots learned to inhabit the dead. Giant arachnid cyborgs shattered civilization. Every skill-based Arcade run can extract a scarce commodity that players, businesses, and communities use to build what comes next.
Adults only. Mainnet value actions are available only when the live release contract says they are ready.
One Economy · Two Fronts
DBONK buys an attempt; player skill extracts scarce commodities; MMO demand gives those commodities a purpose.
The first public vertical slice connects Solar Run to Solar Plasma and carries the accepted balance into the same NanoRes account used by the MMO.
Read The Economy ContractThe First Complete Loop
The release contract blocks an entry before payment if no reward pool can satisfy its published minimum. Email owns identity; a verified wallet authorizes economic actions.
A developer sets the price of one attempt. A backed player balance pays for each run without a chain transaction every time.
Inspect The ContractA verified win settles only against transparent, developer-funded supply reserved before the challenge begins.
Inspect The ContractSolar Plasma and later commodities feed construction, business production, and community objectives inside the MMO.
Inspect The ContractOne Journey · Four Roles
Each role uses the same identity, audit, and scarcity contracts while keeping its own focused experience.
Create one account, link the wallets you choose, pay a visible DBONK entry, and compete for transparent commodity supply.
Explore This RoleCarry accepted commodities, character progress, gold, and community contribution into one persistent horror world.
Explore This RolePublish browser games, price attempts, fund SPL reward pools, and inspect every payout from one dashboard.
Explore This RoleUse Open UGC, OGAL, OPP, and Unity rails beyond NanoRes without inheriting this world or its economy.
Explore This RolePersistent Horror World
The First Settlement
Fight through an overgrown mountain basin, descend into occupied caves, recover supplies, and deliver them to a shared rubble-clearing goal. The blocked passage is the first proof that a community can change its world together.
Open Rails · First-Party Proof
NanoRes uses its own games as the proving ground while keeping the underlying tools available to other developers and worlds.
A developer portal, transparent SPL pools, game offers, receipts, revenue, and audit.
Portable creator infrastructure for worlds that do not share NanoRes lore or policy.
Owner-governed asset truth and deterministic packaging for durable digital systems.
A public-good integration rail for challenge, evidence, receipt, and world continuity.
Adults Only
NanoRes depicts corpse reanimation by nanobots, biomechanical predators, violence, and mature economic systems. Account creation and participation are limited to people who are at least 18 years old.