NanoRes Arcade · The Quarter Goes Digital

Pay for the attempt. Win through skill. See the prize before you play.

NanoRes Arcade connects short browser challenges to transparent developer-funded SPL reward pools. The first commodity game is Solar Run; a five-minute, five-lane dodge challenge designed to extract Solar Plasma for the MMO economy.

First GameSolar Run
EntryDeveloper-Set DBONK
RewardTransparent Pool Supply

Two Public Journeys

Play the machine or build the machine.

For Players

One deposit; many gasless attempts.

Create an email-owned account, link the wallets you choose, deposit DBONK, inspect the entry and reward supply, then compete. A verified win credits the same account used by the MMO.

Create Player Account
For Developers

Publish, price, fund, and inspect.

Create a studio workspace, register a verified SPL mint, fund one or more reward pools, submit a browser build, configure payout strategy, and inspect entries, failures, revenue, and winner payouts.

Open Developer Portal
For Everyone

Know when the machine is unavailable.

If no connected reward pool can reserve the guaranteed minimum, entry closes. A player already running receives the exact reservation outcome established before payment.

Read Fairness Rules

Solar Run

Five lanes. Five minutes. No dead air.

Waves remain visible ahead, patterns combine in the second half, difficulty rises toward its ceiling in the final ten seconds, and near-miss slow motion lands only after the player has made the move.

Inspect OfferReserve RewardPay DBONKPlay ChallengeSettle Result

Developer Economics

Developers see the business without exposing losing players.

The dashboard reports total paid attempts, successful and failed runs, the developer's 90% entry share, NanoRes's 10% share, reward pool movement, liabilities, and withdrawals. Reward logs show where funded SPL supply went; losing-player identity is not part of that payout view.